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Devlog #21 - Mini-games and interactions

Every game needs a fishing mini-game. It's the law.

So I added one.

Actually, I went a bit further, Here's a quick look at some playful systems that make the world feel more alive (and a bit more chaotic):

  • A fishing mini-game (of course)

  • A tug-of-war mechanic with citizens who won't give up easily

  • And even a bodybuilding activity!

Watch on YouTube

These systems add more variety, interactions, and unexpected moments as you explore the island.

I still have plenty more I can't wait to show you...

Thanks for following the journey, it really means a lot!

As a bonus, have you seen the latest reveal of the new animal?

See you soon.

Watch on YouTube