I’ve been working on a new system for handling fluids and created more fluids types (eg: water, oil, paint, ...)
Fluids can be stored in containers and poured out, with various effects depending on the type.
For example:
When characters come out of water, they’ll now be visibly wet and leave footprints behind.
Pouring gasoline creates a puddle that slows down anyone who walks through it, and even stains their clothes!
You can wash people clean by splashing water on them or if they go into water.
