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Halfway Version 1.0.5

List of changes in version 1.0.5

Changes:

  • The final encounter has been rebalanced. Skills are now usable in this fight, but one certain foe might not be very impressed by Gina's Paralyse skill.
  • After careful consideration Dr. Schaffer decided that he's a citizen too valuable for front duty, so he swapped his and Subject 13's active skills. Coincidentally, he managed to rigorously optimise cooldowns of those two skills.
  • Shop prices for medkits and energy cells have been updated.

Bug fixes:

  • Fixed achievement for defeating the final encounter not triggered properly. Players who are already past that point can 'continue' from the main menu once again to obtain the achievement, as long as they didn't start a new game already.
  • Fixed game stuck if Jenna gets knocked out during use of her Berserk ability.
  • Fixed exit in first part of prison level only activated after all enemies have been killed.
  • Fixed enemies sometimes spawning at positions occupied by player units.
  • Fixed errors in Stimpack item descriptions.
  • Fixed character UI not updated properly when switching from/to inventory screen.
  • Added squad sizes to mission briefing descriptions.
  • Improved behaviour of camera scrolling via hotkeys when other keys (e.g. ALT) are pressed at the same time.