List of changes in version 1.0.4
Changes:
- We made further adjustments to reduce dynamic memory usage during missions.
- We also identified and fixed a bug which caused an increasing amount of memory not released properly when switching characters in combat.
Bug fixes:
- Modified Gina's passive skill to regenerate 1 HP every two rounds, ignoring her maximum health value.
- Unconscious units are revived now when leaving a level.
- Fixed crash when enemy target was lost while executing some special skills, e.g. shield remove.
- Added 'physical' exits to some levels which could only be completed by using the UI button in the upper right corner.