Developer postOriginal post (opens in a new tab)

Halfway Version 1.1.1

Halfway Version 1.1.1

Changes:

  • It is now possible to shoot in melee range. Right-click will cycle through melee, 1 AP and 2 AP shots, depending on how many AP your unit has left.
  • All special skill cooldowns are now reset when leaving combat.
  • In the 3rd optional mission, the 4th wave of enemies does not attack immediately anymore after spawning.

Bug fixes:

  • Fixed use of stimpack with negative health effect turning units with low HP into zombies.
  • Fixed game stuck when enemy didn't die 'properly' after blowing himself up with a grenade.
  • OS X: Fixed another compatibility setting which might have caused the game not to run properly on OS X 10.6 and 10.7.