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McDROID is being Half Life

Did someone want to release McDROID in May? M'yeah clearly someone deluded.

In pure Elefantopia style, a new idea sprouted then we ran with it, because it was just too awesome. I'll show you what it is soonish, I think you'll love us for it.

Sound is doing amazingly well and the game feels much much better.
A couple of sound designers did tests to show how it would improve the game and that convinced so we are in the process of hiring a sound person. In the meantime McDROID walk is now synched and the sound changes based on the amount of bliss (harsh rock, sand, grass). Our droid is nicely anchored and at least 75% more lovable. Music is less in your face, replaced by Ambient when there are no monsters (Idea courtesy of Simon from dSynch).

On the voice front, miracles are happening, I was introduced by my buddy David (Smoke Report) to his good friend Jacob (Share House art commune), who walks life being awesome. Thanks to him, casting starts next week. Really looking forward to that because working with actors is fun and super creative, and you don't need to wait for compile. I'll keep you posted and maybe even take some video of the casting session.

There were tons of co-op bugs and they are being squashed mightily.

So yeah you would have hated McDROID if we had released it in May. I'll tentatively set the release date to the end of June, so cross all the fingers, pray and other good luck charm voodoo thing, we can use some of that.