The Shrouded Parchments
Version 0.1.0 Changelog
[Gameplay]
- Introduced basic equipment (leather, iron & steel armors).
- Fixed issue where clicking action bar items didn't work properly.
- Improved the item list for the academy merchant.
- Enhanced the wave strike projectile for more visual impact.
- Tweaked enemy drops and crafting resources for better loot distribution.
- Implemented auto pick-up for enemy drops and crafted resources.
- New weapon: Wrathcleaver (drops from Shadowmire Passage boss Gromlok).
- Added new loading screens and fixed various scene issues.
- Cleaned up swamp and village areas for improved exploration.
- Checked and cleaned up areas in wilds, academy, and cave.
- Balanced the price of the healthy hat for better gameplay progression.
- Fixed player stash issue in Starhaven.
- Increased shop re-buy discount to 70% for specialized shops.
- Resolved issue where target was being kept after death.
- Introduced a minimap toggle button for player convenience.
- Fixed minimap and minimap icons for improved navigation.
- Introduced new troll enemy variants: Deeptroll, Swinetusk, Titanfist, Gromlok (boss).
- Added troll drops to enhance loot variety.
- Added troll death and grunt sound effects for immersive combat.
- Fixed patrol path prefabs for smoother AI behavior.
- Lowered portal fade timers for a more fluid transition.
- Fixed equipped 2H sword animation for more realistic combat stances.
- Updated resource data for crafting and resource management.
- Introduced gold piles (small and big) for cave exploration.
- Added an academy portal to Shadowmire Passage for new questlines.
- Fixed issue where treasure chest remained clickable after being opened.
- Blocked zoom when mouse is over UI elements for better gameplay control.
- Added a button to toggle the Trait window.
- Fixed player auto-attack getting enabled after enemy is defeated.
- Fixed arrow projectile bugs for smoother ranged combat.
- Updated prices for better in-game economy balancing.
- Introduced armor crafting recipes for diverse customization.
- Added leather, iron, and steel armor sets for unique looks.
- Added new crafting ingredients: charcoal, cloth, leather, and steel.
- Adjusted leather equipment stats and descriptions for accuracy.
- Implemented weapon attack speed functionality for varied gameplay.
- Disabled shield when weapon is two-handed for realistic combat stance.
[Visuals and Audio]
- Increased size of inventory item description text box for readability.
- Improved cave visuals and ambiance for a captivating experience.
- Fixed issue where treasure chest opened in the wrong direction.
- Added point light to all weapon pickups for better visibility.
- Updated nature staff projectile and hit effects for better visuals.
- Improved minimap icons with spotlights for better visibility.
- Display song name while playing music and cleaned up music data.
- Introduced new sound effects for weapons and enemies.
[Quests and Dialogues]
- Optimized dialogue and player choice colors for readability.
- Fixed quests and dialogues for the smith and herbalist NPCs.
- Ensured flawless functionality of Agnes' quests and dialogues.
- Fixed Dialogue CompletedQuest condition for accurate quest tracking.
- Introduced a new shop named Shady Buyer Co. in Starhaven.
- Widened player stash UI title for improved visibility.
- Edited terrain in the ghost village area for enhanced visuals.
- Updated Starhaven map for improved navigation.
[Other]
- Continued code optimization for smoother performance.
- Various bug fixes and improvements for a more polished gameplay experience.
Enjoy your adventures in The Shrouded Parchments!