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Small Update

Additions

  • Added 2H sword for player and enemies.

Updates

  • Added swamp undead enemies and their respective patrol paths.
  • Added cave entrance to use as doorway to other areas (later).
  • Updated ghost village enemies and patrols.
  • Updated Nature scene enemies and patrol paths.
  • Increased enemy waypoint tolerance (was causing some bugs with patrol).
  • Goblin warriors now have a small chance to drop an iron dagger.

Fixes

  • Removed blocking UI from Starhaven map.
  • Fixed plus/minus buttons double allocating traits.
  • Fixed crafting UI starting up as visible on maps without crafting table.