Additions
- Added 2H sword for player and enemies.
Updates
- Added swamp undead enemies and their respective patrol paths.
- Added cave entrance to use as doorway to other areas (later).
- Updated ghost village enemies and patrols.
- Updated Nature scene enemies and patrol paths.
- Increased enemy waypoint tolerance (was causing some bugs with patrol).
- Goblin warriors now have a small chance to drop an iron dagger.
Fixes
- Removed blocking UI from Starhaven map.
- Fixed plus/minus buttons double allocating traits.
- Fixed crafting UI starting up as visible on maps without crafting table.