At least it's not Monday anymore.
More Perks and Traits systems added, and some more misc things to test. Still mostly things concerning the new Zombo Town in [ Info ]
After this build, I'll take the debug numbers off the road screen. Keep posting those!
Posting update news tomorrow. Cutting some stuff, adding some other things, and likely launching it a couple weeks after May so we can add more uncks.
HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary.
Changes:
Perk/Traits Unlock System
- A handful of perks can now be upgraded. Test them out!
- Perks and Traits can now be properly locked, with icons and everything.
- Locked perks and traits will show up in the Custom Characters screen, and their descriptions can be viewed.
- System overhaul to the unlock/upgrade words.
- Perks and Traits now properly show a preview description of themselves before being unlocked.
- Can now back out of the preview to the previous screen.
- LOCKED text added to descriptions if locked.
Zombo Town
- Tweaks to Zombo Town building placement
- Added two friendly robits
- Added helpful town directions
- Added a dire warning
- The Perk Dingus temporarily spawns a copy of himself outside, for easier testing.
- Perk Dingus has a number indicator over his head for now that will later become how many perks/upgrades/traits he has remaining.
Fixes
- Altered a placeholder WITH FRIENDS LIKE THESE line
- cyoa-blank word added for easily making a CYOA event with no icon.
Debug
- console-open word for debugging