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Death Road to Canada New Update Beta Testing!

Death Road to Canada updates will be starting up again. We're going to be rolling out some changes a bit at a time, and would like your help testing and giving feedback.

Another testing branch build with more changes will be coming on Tuesday. A testing branch was also put up yesterday, so this will include the notes for that one, also.

INSTRUCTIONS

IMPORTANT NOTE: The testing branch and the retail version use different save files! Testing Branch saves also get cleared out on occasion.

HOW TO INSTALL: Right click Death Road to Canada on Steam. Go to Properties. Go to Betas. Select Testbranch, no password necessary.

8/9 NEW CHANGES

  • Bugfix for the game getting stuck in singleplayer due to not changing characters properly if the main character dies
  • Adding support for car headlights/taillights

8/7 CHANGES

  • The PRONOUN BUG in the endings finally fixed, maybe
  • New pop-up character selector for multiplayer mode, to handle players taking over follower AI. Could use feedback so we can refine it
  • Extra hat support added. What this means is currently a MYSTERY
  • Long hair options for characters now draws over the back properly, instead of getting hidden
  • New button in New Game Start to randomly pick custom characters for the leader and buddy
  • Added extra smileys for over the usual max or under usual minimum levels, with flashing effects
  • New randomization options for randomizing specific character parts, instead of the whole character
  • Changes to chars_recycle() function. This should hopefully make the game become less buggy in very long playthroughs, such as Endless Mode. Needs more testing to see if this screws anything up
  • Some small tweaks to character customization graphics.
  • New weapon added, but not accessible yet, with a new secret effect
  • Fix for yesterday's build where the status smiley changes weren't showing up properly