Greetings, Escapers!
Get ready to dive into the twisted escape!
With only a few hours left until we press that magical green button, we wanted to share the latest patch with you. This update focuses on final bug fixes and polish before launch.
Imprisonment
Fixed a bug that caused the puzzle to not recognize both players in the cages.
Into The Depths
Fixed an issue where a certain scenario made one player spawn into an empty world.
Admiral’s Gambit
Fixed a bug where Chad couldn’t see the Eye’s Beam when it was cheating in a specific scenario.
Fixed an issue where the cannons did not reset correctly.
The Puppet Show
Fixed a bug that caused Chad to hear heartbeats and get stuck in a loop.
Increased the butcher’s attack speed.
Moving the cannon as Chad now uses the same mouse sensitivity as the regular player controller.
Movement
Fixed a bug that caused the player controller to remain enabled if a player died while being electrocuted.
UI
“Back to Lobby” button changed to “Back to Menu.”
Version number now appears on the loading screen when the game boots.
Fixed an issue where empty server cards could appear while creating a lobby on Steam.
“Join Game” button is now only active when a server is selected.
Other
General environment improvements.
More!
We’re super excited! Please tag us on our socials if you’re streaming — we’re looking forward to following your escapes!
Best of luck with your escapes!
Best regards,
Markus and Albin
Deluded Games
