Hey Escapers!
This is one of our biggest updates yet—introducing major reworks, visual upgrades, better optimizations, smarter puzzle logic, and a long list of fixes and quality-of-life improvements. Thanks again to everyone playtesting and sharing feedback—it’s shaping the game every step of the way.
What’s New?
Room Reworks
Both Puppet Show and Into The Depths have been reworked with new logic, layout improvements, and better player guidance.
These updates aim to tighten pacing, fix progression issues, and improve co-op clarity.
Puzzle & Gameplay Improvements
Numerous puzzles across the game have been tuned for better co-op behavior, clearer feedback, and smoother logic—reducing softlocks and edge cases.
Visual & Audio Enhancements
Lighting and ambiance in several areas have been polished, including the cave and labyrinth.
New sound effects and visual feedback bring the environments to life.
UI & Accessibility
Colorblind mode is now enabled by default in puzzles where colors are key.
We've also added a helpful voice line reminder during the loading screen to highlight new player tools.
Bug Fixes & Polish
Fixed softlocks, logic bugs, and trigger issues in multiple puzzles.
Improved audio sync and interaction behavior for clients in multiplayer.
Resolved visual glitches in the cave, library, and spawn areas.
Fullscreen window now resizes properly; lobby input crash fixed.
Flashlight range increased for better exploration.
Updated music in early puzzles and revised confusing achievement text.
General performance tweaks and background optimizations.
Coming Soon
We’re gearing up for a new Steam page, an official release trailer, and the Alpha version rollout for our playtesters. Stay tuned—it’s almost time to take the next big step. Thanks for escaping with us!
— The Deluded Games Team
