We're still working on the official servers. Meanwhile, here's devblog 140, with planters, Santa, and more.
- Fixed water occasionally not visible when exiting caves
- Fixed billboard shadows in OSX/GL
- Added culling to projected cave decals (performance)
- Fixed some minor server side line of sight verification issues
- Fixed pumpkin and santa hat being invisible
- Fixed partially harvested ore nodes showing up as fully intact
- Fixed cave building exploits
- Reduced networking MTU size from 1430 to 1400
- Added periodic position updates with server side verification to projectiles
- Fixed projectile ricochet verification issues
- Fixed parts of the bear corpse not being harvestable
- Tweaked weapon reload verification
- Fixed endless vm bandage bug
- Fixed vm flamethrower flickering hand bug
- Added clothing world models
- Updated santa hat art
- Added Large Planter
- All plants must be placed atleast 0.5m of eachother
- Plants now have a placement guide
- Enabled Holiday Content
