New animal AI, easier large furnace placement and lots more.
- Updated to Unity 5.6
- Updated EAC
- Added footwear specific footstep sounds
- Polished water lapping sound
- Polished distant gunshots
- Improved localized voice limiting
- New sounds for the spinner wheel
- AI doesn't walk through walls
- AI sleeps
- Added entity.spawn [name]
- Added entity.spawnitem [name]
- Updated flesh bullet impact effects
- AI populations are controlled by console variables
- AI eats corpses
- AI eats dropped items
- AI reacts to gun shots
- AI corpses drop gibs when destroyed (temporary effect)
- Fixed spinner wheel skinnability
- Updated damage effects hud
- Options screen dropdowns are now side selectors
- Added server tag when server restarting
- Normalized tree sizes
- Added server tag indicating last wipe time
- Websocket Rcon is default mode
- Fixed Websocket Rcon ignoring rcon.ip
- Optimized steam avatar cache lookup
- Fixed "Your Friends" allocating memory and causing hitches
- Fixed bear meat cooked using burnt description
- Fixed revolver describing itself as a 6 shooter
- Deers give deer meat (instead of chicken)
- Added Wooden Helmet
- Optimized transform updates when recycling sounds and effects
- Optimized light intensity and color flickering effects
- Optimized invoke handler (list overhead, cache hits, hashing)
- Optimized position lerp and player model lists
- Added efficient update handler
- Added ladder movement verification to server
- Eliminated input lag (especially for firearms)
- Large Furnace has bigger foundation, stays upright & can be placed on slopes
