Developer postOriginal post (opens in a new tab)

Fixing bugs and improving gameplay

Improvements

Increased the change for cookies to appear in lockers and chests
Added option to drop items from inventory by dragging
Updated the visual look of level 1 and main menu to be bit more like classic backrooms
Adjusted visual look of health and sanity bars
Adjusted stamina so that it doesn't drain by only pressing sprint key
Fully depleting stamina now automatically makes it to regenerate without letting go of the sprint key
Changed flashlight animation
Reworked flashlight animations to be fully consistent between flashlight owner and other players
Added baseboard moulding and window frames to level 9

Bugs

Fixed a bug with options menu staying open
Fixed getting through some walls in level 8
Fixed new level 4 elevator bug that made players fall through the map in some cases
Fixed new bug with level 1 notes that made them active after leaving their proximity
Again small fix to achievements and level completed texts
(finally should be working after a great amount of testing!)
Small fixes to settings
Fixed a mistake in the latest patch that prevented using painkillers and almond waters with the "use" button
Fixed a bug with level 3 map that made players disappear from it if host was far enough
Fixed problem with a small change of ending video getting stuck

Replication

Fixed replicating issue with level 2 final door
Fixed replicating issue with camera shakes
Fixed replicating issue with mushroom replenishing sanity
Added replication to the blood screen and improved replication with low sanity effect on spectators

And other adjustments

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 22204505 · public branch

    Steam updated · First observed