On sunday we pushed a new build to Steam with some critical bugfixes and improvements to the UI. The build is not quite in the state we wanted it to be,so we will be pushing some more fixes within the next few days. Here's a summary of some of those changes so far.
Crashes:
* Fix several audio-related crashes when user does not have a valid audio device.
* Fix several save/load crashes, including one where resources were being loaded in the wrong context, and when streaming map data is interrupted by the user's disk.
* Fix several crashes caused by screenshots being unable to be saved.
* Fix crash in audio mixer
* Fix crash caused by build tool selecting invalid voxel
* Fix crash caused by invalid sort in Guard tool.
* Fix crash when god mode fails to spawn balloon
* Fix crash caused by invalid resource library loading
Bugs:
* fix bug causing dwarves to throw stuff through the ceiling
* fix dwarves hanging on the sides of walls
* fix building lamps next to walls
* fix graphics bug in turret after it gets loaded
* fix bug that caused dwarfs to refuse to get paid
* fix misalignment between resource sprite and bounding box
* ensure 2D drawings happen only once per update cycle
* fix dwarf sprites not blinking when hurt.
* fix logic bug causing gather tasks to fail
* fix built blocks being invisible
GUI/Aesthetic
* Fix some fonts, alignments and tutorial system displays
* Move most items to the bottom of the screen
* Add tabs for map, employee view and marker displays
* draw task markers all the time, not just when task is selected.