Quality of Life Features:
- Changed the score titles from Base Score and Target Score to Level Goal and Challenge Goal - the wording was confusing and players were unaware that they could continue without hitting the Target Score (Challenge Goal).
- Changed the goal score targets on “Level 21: One On Up”. It was very hard to beat before.
- Also re-enabled the ricochet on the cave wall - at some point I turned it off for testing, but that cave wall was always meant to live its best ricochet life.
- Added in a few extra hints in the intro screen.
- Also adjusted the hints so you don’t see repeats until the whole list of hints has been shown.
Audio:
- On the Scene select level, the exclamation points for new dialogue scenes and slices sounded the same as the character shifting sound. Fixed that.
- Adjusted the volume of some sound effects.
Huzzah!
Ariel P (NvrSkipGameDay)