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Product Update v1.0.0.23

Update v1.0.0.23 contains some more optimization improvements, bug fixes, and a lot of new content. This update brings 2 new playable characters as well as a Mac version of the game. Some of the changes in this version are as follows.

EDIT:(Known issues being worked on will update again on march 8th [Friday])

  • bug with two of the achievement triggers (disabled until fixed)
  • Slowdown on some machines that ran smooth before .23 (in progress)
  • Possible to get trapped in the Mausoleum as Vladyn (in progress)
  • bug pertaining to "Plan B" finisher for all characters accept Wyatt.(in progress)
  • Crash when passing the "Only death lies ahead" sign. (That was not on purpose)

Fixed

  • Some broken texture issues resolved.
  • Various typos.
  • Holy wisp was improperly blocking Black Blessing and Holy Order.
  • Punch/Kick bonuses not being applied properly when Reina has Dark Totem equipped.
  • Bug where poison affliction would miss some damage ticks on enemies.
  • Various player skill bugs.
  • Collision detection on pressure switches.
  • Clock improperly counting down at equip screen during Goibniu mode.

Added

  • Vladyn and Gilda are now playable after completing the game once on any difficulty.
  • Millinery is open for business.
  • New Adventurer vendor in Tagrum/Hrukk/Ishk.
  • New Accessory [Treasure Hunter’s Gimcrack].
  • Upgrade for [Mana Key Stone].
  • New item type [Elixir] can now be attained. (Adventurer Vendor)
  • New vendor in Hrukk, Claudia’s Workshop.
  • Various new treasure chests in some areas.
  • Four new bosses.
  • New Zone “Tainted Laboratory”.
  • New Zone “Hall of the Fallen”.
  • Now 16 total save slots.
  • New Crew Member Daemahn.
  • New Achievements.

Changed

  • Teachings of Lifeblade changed to a passive Key Item.
  • Increased cold damage from frozen areas on Veteran difficulty and Higher.
  • How much mana cost scales with Soul level for most spells.
  • [Angel Sapphire] added to Angel Soldier loot table.
  • [Demon Ruby] added to Assassin loot table.
  • Expanded some of the smaller zones.
  • Multiple changes for Azudor/Dhistahn mine battle and rewards.
  • Slightly increased Luck required to level up [Fate Roulette].
  • Increased Corruptions Armor/Resist reduction from 15% to 20%.
  • All damage for player [Fire] magic spells reduced by 30%
  • [Burn] affliction can now stack up to 5x.
  • Reduced [Stun] affliction duration, increased damage taken while stunned.
  • Various Armor/Resist changes to some enemies.
  • Updated multiple enemy variants.
  • Various map changes in Temple zone.
  • Some passages in the Prison zone modified to account for new zones.
  • How often Feral Sirens will shield themselves.
  • Size of [Hurricane Rage] focus finisher now scales with [Int].
  • [Volt Aura] Duration shortened and attack trigger changed.
  • [Volt Aura] can block Lightning traps and static affliction.
  • [Bolt Jump] spell replaced with new [Bolt Shackle] spell.
  • [Warp Blade] Critical hits will summon a void magic warp blade to strike your target.
  • Increased Mp cost of [Divine Decoy].
  • Circumstances under which Zealots will use their Burst counter attack.
  • Poison trap when using bow and dagger now has 100% chance to cause affliction.
  • Various tweaks to some bosses behaviors.
  • True Anemone’s crystals now only recover her shields.
  • Brizhal attack animation and behavior for better accuracy and range.

There are a ton of fixes/changes/additions in this update as you can see, and I'm sure there are many not listed here that escape me at the moment.