Update v1.0.0.23 contains some more optimization improvements, bug fixes, and a lot of new content. This update brings 2 new playable characters as well as a Mac version of the game. Some of the changes in this version are as follows.
EDIT:(Known issues being worked on will update again on march 8th [Friday])
- bug with two of the achievement triggers (disabled until fixed)
- Slowdown on some machines that ran smooth before .23 (in progress)
- Possible to get trapped in the Mausoleum as Vladyn (in progress)
- bug pertaining to "Plan B" finisher for all characters accept Wyatt.(in progress)
- Crash when passing the "Only death lies ahead" sign. (That was not on purpose)
Fixed
- Some broken texture issues resolved.
- Various typos.
- Holy wisp was improperly blocking Black Blessing and Holy Order.
- Punch/Kick bonuses not being applied properly when Reina has Dark Totem equipped.
- Bug where poison affliction would miss some damage ticks on enemies.
- Various player skill bugs.
- Collision detection on pressure switches.
- Clock improperly counting down at equip screen during Goibniu mode.
Added
- Vladyn and Gilda are now playable after completing the game once on any difficulty.
- Millinery is open for business.
- New Adventurer vendor in Tagrum/Hrukk/Ishk.
- New Accessory [Treasure Hunter’s Gimcrack].
- Upgrade for [Mana Key Stone].
- New item type [Elixir] can now be attained. (Adventurer Vendor)
- New vendor in Hrukk, Claudia’s Workshop.
- Various new treasure chests in some areas.
- Four new bosses.
- New Zone “Tainted Laboratory”.
- New Zone “Hall of the Fallen”.
- Now 16 total save slots.
- New Crew Member Daemahn.
- New Achievements.
Changed
- Teachings of Lifeblade changed to a passive Key Item.
- Increased cold damage from frozen areas on Veteran difficulty and Higher.
- How much mana cost scales with Soul level for most spells.
- [Angel Sapphire] added to Angel Soldier loot table.
- [Demon Ruby] added to Assassin loot table.
- Expanded some of the smaller zones.
- Multiple changes for Azudor/Dhistahn mine battle and rewards.
- Slightly increased Luck required to level up [Fate Roulette].
- Increased Corruptions Armor/Resist reduction from 15% to 20%.
- All damage for player [Fire] magic spells reduced by 30%
- [Burn] affliction can now stack up to 5x.
- Reduced [Stun] affliction duration, increased damage taken while stunned.
- Various Armor/Resist changes to some enemies.
- Updated multiple enemy variants.
- Various map changes in Temple zone.
- Some passages in the Prison zone modified to account for new zones.
- How often Feral Sirens will shield themselves.
- Size of [Hurricane Rage] focus finisher now scales with [Int].
- [Volt Aura] Duration shortened and attack trigger changed.
- [Volt Aura] can block Lightning traps and static affliction.
- [Bolt Jump] spell replaced with new [Bolt Shackle] spell.
- [Warp Blade] Critical hits will summon a void magic warp blade to strike your target.
- Increased Mp cost of [Divine Decoy].
- Circumstances under which Zealots will use their Burst counter attack.
- Poison trap when using bow and dagger now has 100% chance to cause affliction.
- Various tweaks to some bosses behaviors.
- True Anemone’s crystals now only recover her shields.
- Brizhal attack animation and behavior for better accuracy and range.
There are a ton of fixes/changes/additions in this update as you can see, and I'm sure there are many not listed here that escape me at the moment.