An update is available with the following changes:
- Fixed System::Print() command which was printing char* values as bools.
- Added optional parameter to the end of Entity::SetInput().
- Add optional parameter to the end of Emitter::SetVelocity()
- Fixed light occlusion culling bug.
- Fixes a sound source position bug.
- Untextured animated models will now have animation appear by default.
You must update your project to get the updated shaders and executables.