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Update Available

An update is available with the following changes:

  • Fixed System::Print() command which was printing char* values as bools.
  • Added optional parameter to the end of Entity::SetInput().
  • Add optional parameter to the end of Emitter::SetVelocity()
  • Fixed light occlusion culling bug.
  • Fixes a sound source position bug.
  • Untextured animated models will now have animation appear by default.

You must update your project to get the updated shaders and executables.