#### New Talent
+ Fateful Coin : Permanently increases the chance of winning Fateful Coin by 10%
+ Autonomy Genre : Activate the self selected genre feature
#### Game Optimization
+ Optimization : Holding down the energy ball during combat will display the total energy obtained in the previous round.
+ Optimization : Poisoned BUFF in the game can be clicked to receive relevant prompts.
+ Optimization : The 10 order achievements are broken down into three achievements: 5, 8, and 10.
+ Optimization : The handbook is no longer blocking the display of talents.
+ Optimization : The handbook will display the effects and sources of unlocked talents.
+ Optimization : Challenge Glove - Treasure Steps. When disabling treasure selection, a floating character will pop up in the middle of the screen, indicating that the player's treasure selection has been disabled.
#### Universal Balance
+ Sliced Bread : All pieces of the first Triple get extra 240 Energy. (Originally 120 energy)
+ Potion Booster : All potions will be triggered twice. (Changed from 4 stars to 2 stars, removing the pickup effect)
+ Balance : Reduce the value of 2 stars to 3 stars by 4000
+ Balance : Reduce the value of 3 stars to 4 stars by 16000
+ Optimization : Remove the description of "Initial gain +N output" from all pieces to avoid ambiguity.
+ Optimization: Change the description of all 'initial pieces' to' basic pieces'.
+ Blocks : Increase the final output of Basic Pieces to 200%. (Originally 175%)
+ Giant : Increase the final output of Nearby Giants and Basic Pieces to 150%. (Originally No Skills)
#### Treasure Bay Strengthening
+ Sextant : When located in a corner get 480 extra Energy. (Originally 360)
+ Golden Cup : Get 360 Energy when nearby to Golden Products. (Originally 270)
+ Grape Wine : Get +5 Output for every round. When nearby to Golden Cup get extra 360 energy. (Originally+10 output per round)
+ Yellowed Treasure Map : Get 2 Iron Chests and eliminate itself after 2 rounds. (Originally 3 rounds)
+ Bloody Treasure Map : Get 2 random chests and eliminate itself after 2 rounds. (Originally 3 rounds)
+ Pirate Code : If there is no Treasure Map in the backpack, get 1 Yellowed Treasure Map. (Originally a random treasure map)
+ Pirate Crew : Increase the final output of Golden Products on the board to 200% and eliminate itself. (Redesign)
+ Gold Chest : Eliminated: Get 2 Iron Chests. Golden Products on the board get +60 Output. (Redesign)
+ Pirate Gold : When Treasure Maps and Chests on the board are eliminated, get +10 output. (Redesign)
+ Gold Ore : Will be regarded as Golden Product.
#### Bug Fix
+ Bug Fix : The player's decision to lose is caused by floating point numbers when the monster is killed.
+ Bug Fix : Same Chess Pieces problem caused by lucky potion, add de duplication judgment.