As I have written in the previous news post, I was not happy with the state I left the forest of conx in, especially compared to my other game Cones in Space.
The main problems with the forest of conx were:
-two difficult for new players to figure out what to do
-too hard for new players
-gameplay loop gets very repetitive
I believe to have fixed this by making the tower placing mechanics more intuitive, adding an option to place towers manually rather than using the radar
I have also added more to do in the game by adding building and man-to-man combat! Hopefully this will make the game feel less samey.
The full changelog is:
-fixed bug where dying in a blood moon will not revert the game back to the normal color scheme
-fixed mercenary having incorrect description
-added tooltips to make learning the game easier
-added challenge totems
-made days longer
-using the computer no longer drains power
-added 4 achievements
-fixed the titlecard glitching out
-added jump button (press space)
-added building
-added shooting glob mechanic (Press E)
-fixed being able to move around while inside the computer menu