The last month since announcing the game has been spent getting the Steam integration completed, this is now done so the focus shifts to polishing the game for a demo release. The goal is to get a free demo ready in the fourth quarter of 2023, hopefully mid to late October. I haven't finalized the exact content for the demo yet but it's likely to include one British and one German aircraft, and between 4 and 6 set piece missions.
From now on I'm aiming to provide weekly updates on the progress, as well as providing some sneak peaks at what I'm working on. This week the focus is on adding damage zones to aircraft to make shooting accuracy more important. The idea is pretty simple, shooting the important parts like the engine do more damage than hitting the fabric covered wings or fuselage. The other benefit of this is that it allows for different damage effects to be shown to give the player a visual indicator of their shooting accuracy. I'll post some video of the new effects in my next update.