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New build just released

We just pushed another build w/a few fixes from the last few days.

  • Added red highlight to the last moved piece. This was requested a lot because many users tab away to other windows when playing against the higher (longer thinking) AI levels, or when playing Online games.
  • Fixed a bug in the Ant's movement rules (found & reported by 'bernthethird').
  • Fixed some of the issues with auto-refresh on the list of online lobbies. Removed flickering and fixed the fact that it would unselect your highlighted row when it did a refresh.
  • Rendering improvements (prettier shaders & reduced anti-aliasing).
  • Our highlighting is now on just the tile instead of the tile and the piece. It seems to look more clear this way.
  • Fixed it so users can also control the camera angle when the Game Over overlay is showing.
  • Fixed a networking crash if you were to host a game, then the opponent quits, then you start a local game.

Thanks again to everyone who played in the Hive swarm, and thanks for all of the feedback you all have given us through the forums, the Steam chat, and email.. it's really helping us iterate and make the game better quickly!!