We released a new build this morning which contains a ton of fixes to make the system handle multiple gamepads more gracefully.
Change list:
- Better OpenGL version message: it tells users to upgrade their drivers (which usually fixes the problem).
- Fix: insect models were occasionally disappearing.
- Updated GameSettnigsScreen graphics to be less confusing (was mainly confusing on AI game settings).
- Fix: in 2P local multiplayer, if the first player said ready, then p2 says ready, it would unready p1.
- Fix: if user entered local multiplayer lobby using their keyboard, they were stuck on keyboard even if there were 2 gamepads plugged in.
- Added Monogame .cfg file which will give a little more flexibility to settings by allowing users to force-override them if they really want to.