Changelog
Stage
- Lowered more buckets.
- Tweaked big spotlights in Factory to avoid artifacts.
GUI
- Credits button temporarily disabled.
Application
- Moved to Visual C++ 2010 compiler.
- Moved to Ogre 1.9.
Bugs
- Improved algebra entities robustness.
- Fixed position and orientation interpolators to allow directly setting these entities without interpolating.
- Fixed a few issues causing conflicts between 9gears deferred shading pipeline and Ogre 1.9.
- Fixed bug causing ambient track to not being disabled for monsters when the monster player joins a running match.
- (Possibly) Fixed bug causing different servers to merge.