Hey guys,
Here's another patch that fixes a couple of issues.
One notable feature is the return of demo recording – a feature commonly used by speedrunners to record gameplay. This was really broken in earlier versions, so it was briefly disabled. All the major issues with it have now been fixed, so this patch re-enables the feature.
This version is compatible with previous saved games.
Version 1.1.4
- Added autosaves to be loadable from the pause menu
- Added a subtle red tint to the player hurt effect – on lower settings this is displayed instead of the post-processing effect, but on higher graphics settings this is displayed in addition to the post-processing effect
- Added demo recording back (issue #124)
- Changed "restart from checkpoint" pause menu option to read "restart from last save"
- Changed the player hurt effect to be also played for the killing blow
- Fixed a case where triggers could cause 0 damage to the player (i.e. screen would shake, but no damage effects would appear and no damage would be actually taken)
- Fixed the main menu focusing multiple menu options at once in some cases after a video mode change
- Fixed the pause menu being briefly visible during level loading
- Fixed a case where the player could receive 0 fall damage if near the fall damage velocity threshold (i.e. screen would shake, but no damage effects would appear and no damage would be actually taken)
- Fixed frame rate drop when taking a photo (or repairing a spot, etc.) for the first time
- Fixed demo recording issue where the game would crash when the player died (issue #124)
- Fixed demo playback ending when the player dies (issue #124)
- Fixed demo playback issue where the electrified water death sound was still playing after the player had respawned (issue #124)
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- Changed the intro sequence so that the player view is less restricted