Line simulation has been offloaded to a separate thread allowing increased fidelity whilst reducing CPU load on the game thread. Players should experience a significant boost on frame rate in they were bottle-necked on the CPU.
Rendering improvements - The rendering has been improved and polished across the board. GPU performance should be improved across all hardware, but most noticeably lower end specs.
Menu/Tutorial layout changes.
Added the ability to replay only certain chapters of the tutorial.
It was previously not possible to "strip" your line out of the water to re-cast due to friction with the water. This has been solved so you can now begin your cast with the line still in the water the way you would in real life.
Solved an issue where the turn control may not have worked.
Fish fighting improvements - the fighting experience is now more dynamic and nuanced, with greater emphasis on managing when the fish runs.
Balancing tweaks for fish size vs line breaking strain.