Hi All,
We've updated the game with more fixes. Please see below. For additional bugs/issues please send to [email protected]. Include as much information as possible when reporting bugs. Thanks!
- Fixed Void, Dataminer, Rune Black incorrect
- Fixed Epiphora resetting between rooms and reset incorrectly
- Fixed Humbling Bundle not applying instantly on first shop visit
- Fixed grid entity randomly destroyed when reentering a room
- Changed the way price and modifiers is applied to items, should fix most of the shop/devil issues
- Fixed special rock spawns displaying first anm2 frame of spawned entity
- Fixed Error room + x2 Steam sale
- Fixed hush door consuming keys
- Refixed Ludo + Booger and Explosivo tears
- Metronome fixes
- All EvaluateItems are refering to NumCollectibleHeld instead of m_Collectibles for consistency.
- Fixed Punching bag being able to die.
- Fixed unfair room in Caves
made all Easy Sheol/Cathedral rooms Medium (approved, alot of room were actually medium/hard by design but flagged as Easy)
- Fixed bug in room difficultiy selection making impossible to pick easy rooms in cathedral/sheol and void
- Fixed Book_Worm issue
Made Library and Shops upgrades based on subtypes
Fixed Library/Shop missing rooms ^