The SteamVR Beta has been updated with the following changes:
Vive Tracker:
- Fixed Vive Tracker support in Duck Season.
- Fixed Vive Tracker support in Tactical AR.
- Changed trackers to default to “held in hand” mode.
Linux:
- Enable async reprojecton on Linux when using SteamVR Experimental Graphics on AMD (https://launchpad.net/~kisak/+archive/ubuntu/steamvr)
- Fixed sRGB handling in the mirror window when async compute is enabled.
- Fixed a hang when removing overlay panels in SteamVR Home.
- Fixed frameless windows displaying a frame.
Vive Controller Firmware
- Fixed an issue where noisy or intermittent USB or radio connections could result in missed state transitions, such as the trackpad being stuck in the touched state until another input change occurs.
- Compatibility with new frequency and amplitude based haptics API.
Misc:
- Fixes pass-through camera PIP on dashboard controller for Vive Pro
- Fixed crash in Unity with OpenGLCore renderer in SteamVR Unity Asset Package
