Hello again. Our short list of larger improvements and features is growing fast! Until then here is an incremental update with a focus on making sure everyone's game session runs smoothly! And by that I mean here are some bugfixes!
•Feat progress is now immediately saved upon unlocking. Previously Feats could be unlocked but lost by the regular saving mechanisms if the game exited or turned off before reaching an autosave point. Very common when completing a "run" centered Feat.
•Fix: (Alchemy Lab) Sound would loop forever if the Potion Master mid-boss was defeated at a certain frame
•Fix: (Tower: ????) Soft lock involving NPC AI.
•Fix: Double KO during a boss battle disabled access to pause and relic menus for the rest of the stage.
•Potential Fiix: SNES MayflashAdapter and LogitechWingmanRumblepad controller bindings. Please let us know if you are still experiencing issues with these devices!