Howdy, all! How has your January been? Us, well, we wanted to get this new build ready to address a few problematic bugs. Thanks again to everyone who wrote in to report these issues.
- Fix: Crash when fishing up the same object multiple times while underwater.
- Fix: Pickups which overlapping the player sometimes not being picked up until moving away and back again.
- Fix: Autoscrolls sometimes incorrectly crush player when moving near the edge of the screen.
- Fix: Moving spiked ceiling in Tower of Fate: Ascent not colliding as spikes.
- Fix: No longer able to jump right after triggering a catapult warp.
- Fix: [Shovel] Jump cancelling Dust Knuckles on hit only results in a double jump if you are above the ground. Characters with no air jumps can never air jump.
- Fix: [Shovel] Fixed possible lock-up when Plague Knight summons vats. Occurrence chance was particularly higher on Mac and Linux platforms
- Fix: [Shovel] Can once again bounce off Plague Knight’s summoned vats.
- Fix: [Plague] 2nd part of boss no longer kills player if offscreen.
- Fix: [Plague] Staff of Surging Arcana no longer goes through vertical crushing ceilings/floors when crushed.
- Fix: Minor option menu fixes.