We're still hard at work on the main content of the campaign, this update adds various audio and visual improvements and tuning changes.
Important! We've reenabled SSAO on Highest visual quality. It is an expensive effect and if the game is performing worse after this update, please check out the Video Settings menu.
Features/changes
- Transit has received an art pass, Zone 3 no longer has whitebox stages!
- Venom has spoken dialogue during his battle
- Infinity Drive has had a tuning pass to improve consistency around boss fights and in multiplayer.
- Infinity Drive high scores are now driven by Layer Reached, with the score itself only used as a tie breaker. Due to these changes the Infinity Drive leaderboards have been reset.
- Coral now has a Stage Clear animation
- Shiitake's mines have received a small damage reduction
- Lemon's rockets have received a small damage increase
- Holly's seeker has received a small damage increase at higher levels
- Video Settings menu has been expanded to allow finer control. Effects like bloom, reflections and image processing can now be toggled on and off directly.
- SSAO re-added with three levels of quality
- Colour correction added
- FXAA anti-aliasing added (off by default)
Fixes
- Reworked spawn system - dissolving robots should no longer pop out of existence during heavy action
- Wasps apply damage correctly - previously they were slightly inconsistent
- Vespula now summons wasps in a pretty, non-arbitrary pattern
- Fixed Shiitake's railgun not hitting Venom's arms when you were super close
Known Issues
- When starting the game with "-popupwindow" in order to play in full screen windowed mode (in Windows) you will not be able to set the game to fullscreen mode, but the options menu does not reflect this
- Native Dual Shock 3 support in OSX is busted. It is possible to work around it using a control remapper that makes the DS3 to emulate an xbox pad or similar, and we are working on a proper fix
- Shadows are missing on certain integrated videocards under Linux
- Native Steam Controller support still coming soon
- Aubergine's singularity effect looks different on Linux. Functionality is fine, it's just distorting the screen in the wrong direction. Been tricky to figure out...