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Early Access Update 12.1

A progress update adding a few improvements and correcting oversights from last weeks Alpha release!

Features

  • Added Y Invert for First Person mode - it is found in Game Settings
  • Collider (zone 5 - 4) has intro and outro text dialogue and a music adjustment
  • Aubergine was given a Stage Clear animation
  • Zone 5 skybox added
  • Infinity Drive / Daily Drive skybox added
  • Zone 5 boss Medulla has had tuning adjustments to her final phase

Fixes

  • fixed issue where Keyboard and Mouse did not return the cursor on stage end in First Person mode
  • fixed an issue with Aubergine that was causing boss battle restarts to trigger the wrong music
  • fixed the discrepancy in Collider where "largest enemy chain" could be reported as larger than "enemies defeated"
  • corrected typos in the Codex and Boss Dialogues
  • changed the rotation controls in mouse and keyboard Codex model view to point in the right direction
  • fixed the squished looking joypad button on Jukebox and Sound Test
  • fixed the crossfading when playing multiple tracks in the Jukebox
  • many small fixes