This update includes work on the first three stages of World 5 including a new-from-scratch version of the level Control, new enemies and the first of our additional game modes, Boss Rush!
Features
- New enemy variant - Bullet Reaper
- New enemy variant - Melee Bomber
- New game mode - Boss Rush - currently includes Embryo, Vespula and Justice, it is selectable from the main menu
- New whitebox level Control (world 5 - 2) (replaces the previous 'Control' whitebox level)
- Assembly and Relay have had their order switched
- Rebalanced Centrifuge and Convection - as a result, their leaderboards have been reset
- Added new geometry to Filament
Fixes
- support for Leaderboards in 64bit Linux
- Vespula and Justice correctly split their score in multiplayer
- Shiitake's Propeller Mines interact with multiple moving walkways
- Justice's head is aligned with his hands when he rips it off to throw at you
Known Issues
- Highest graphic setting no longer uses SSAO (Screen Space Ambient Occlusion) we have had an issue with it and have needed to disable it while we investigate
- When starting the game with "-popupwindow" in order to play in full screen windowed mode (in Windows) you will not be able to set the game to fullscreen mode, but the options menu does not reflect this
- Native Dual Shock 3 support in OSX is busted. It is possible to work around it using a control remapper that makes the DS3 to emulate an xbox pad or similar, and we are working on a proper fix
- Shadows are missing on certain integrated videocards under Linux
- Native Steam Controller support still coming soon