This update contains a number of key bugfixes, added controller support as well as a pathing change to OSX which you should read about. As always if you experience any issues with this build please e-mail us at [email protected] or on the forums directly.
Mac OSX - Characters
Okay, so this is important to all mac users.
In this version we had to make a change that modified the application name. This change means that any characters you don't already have in cloud storage may not show up when you start the game after this update. Don't worry, your characters still exist, but you will need to move them manually. Below is the forum post describing how to do this.
http://steamcommunity.com/app/249950/discussions/0/613958868350221652/
Controller
- Added controller mappings, allowing the app to detect common controller configs. This means in most cases, people won’t need to configure their controller settings unless they want to change the default arrangement. Before you had to almost always change it.
- Controllers now work in menus regardless of settings, as long as we can detect the controller setting.
- Added two axis controller configuration. This is likely prefered for controllers, since it allows much better aiming for ranged weapons.
Small Content
- Icon added for linux exe
- Made floor spikes a little more responsive, new sound
Fixed
- Fixed a application freeze resulting from opening the inventory UI. This happened in a few instances, stores, sockets, house chest, ect.
- Fixed bug that caused cursor to get lost when modifying your inventory contents.
- Added fix which should add better OpenGL compatibility with Linux mesa drivers.