Our focus for this release was to fix major issues that users have been experiencing. The Mac side in particular should be much more stable then it was previously. What has changed is detailed below.
Bugs
- Game now works off a variable time frame. Previously it was a constant 60fps, and anyone who could not run the game this fast experienced slow play. An FPS counter has also been added, it can be toggled from the video options.
- Fixed bug, caused game to crash when interacting with NPC that would set a world event. This was happening mostly on the Mac side and was making the game unplayable.
- Fixed bug, pickup chickens sometimes caused a crash.
- Fixed bug, unable to rebuild a world more then once.
- Fixed bug, unable to move with heater shield. (You will need to get a new shield, old ones will be corrupted)
- Fixed bug, audio volume resetting after going to new zone.
- Fixed bug, doors that were already opened would sometimes not show up.
Features & Balancing
- Added cancel button to a few menus for easier navigation
- Experience is now reduced depending on your level compared to the monster level. Killing a monster below your level will give between %100 and %5, between 0 and 10 levels apart.
- Meteor storm. Attack now affects a larger area, decreased the DPS factor from %150 to %100