Rock, Paper, ShotgunOriginal article (opens in a new tab)

Battefield: Conquest vs Rush vs Issues



So, Plans A & B may have failed. That leaves us Plan C. That’s the one where I stop using broad strokes to paint a picture of Battlefield: Bad Company 2 for you, and whip out the single horsehair brush to start filling in all the minor details. This is where the highlights and lowlights are done, chaps.

Unsurprisingly, the new Battlefield game is doing rather well with fans of the series. It’s providing similar thrills we’ve found before, on a slightly smaller scale, but with far more attention to detail. We’ve got destructible environments, prettier landscapes to kill each other over, and an EA Server system that lets each little bit of contribution to your side get logged and added to the overall tally system of unlocks. This is roughly the third iteration of Battlefield (so long as you ignore stuff like Battlefield Vietnam, or Battlefield 2142, or Battlefield 1943. Oh alright, it’s Battlefield Mk 6, although it’s not Battlefield 3, that’s still to come.)

Let me break it down for you. This is the breakdown, broken down into bits of broken words:

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