- Dash - Clash now charges in the specified direction instead of the current direction.
- Slash - Dash now charges in the target direction instead of the target point.
- The search bar now has a feature that forces searches within quotation marks (e.g., "% Skill Power").
- The search bar now has a tooltip about special characters to assist in searches.
- The character interface now displays the "Endurance Effect" value.
- Hammer - Spiral Hammer's base duration has been reduced to 3 seconds (previously 5 seconds).
- Guardian Core Talent - Offensive and Defensive has a new description: "Exceeding 100% part will still be counted"
- Automatic, Cast On Hit, Cast when Damage Taken, Chain Casting, Spirit Warrior, Energy Crystal, and Mechanical Turret now have a new description: "Cannot support Stance Skills"
- The display format of Void Breath in the inventory has been adjusted.
- Fixed an issue where Stance skills could not be used after equipping Automatic, Cast On Hit, Cast when Damage Taken.
- Fixed an issue where Stance skills could behave incorrectly after being equipped with a Spirit Warrior, Energy Crystal, Mechanical Turret, or Chain Casting.
- Fixed an issue where the Slate-Cohesion‘s range reduction effect wasn't working properly.
- Fixed an issue where the item lock pop-up window displayed incorrectly.
- Fixed an issue where the scrolling interface sometimes bounced unexpectedly when using a keyboard and mouse.
- Fixed an issue where the interface sometimes displayed incorrectly when using a keyboard and mouse.
- Fixed an issue where the Controller couldn't be used to control the UI after opening the Cognition interface.
- Fixed a missing icon and description for Armor Break.
- Fixed an issue where the rollover value range for the "Deal n% more damage per Elemental Ailment on the enemy" affix wasn't displayed correctly in the Disassembly Retention setting.
- Fixed some missing translations.
- News and updates
- Dark Hunting Ground
- HOT FIX 1.5.0.7 Beta
Source: Steam Community (opens in a new tab)
