New Slate - Magma
When an amplified skill hits an enemy, 3 magma balls will burst out, hit enemies in range and deal Fire Damage equals to 1000% of the supported skill's Power
Magma can be triggered once every 0.5 second
Magma will be unlocked in White Skull Difficulty Level 2
New Relic - Bloom
Unique: 400% chance to fire an additional projectile
Unique: Your projectile will be fired in a circle
Bloom will be unlocked in White Skull Difficulty Level 3
New Hunting Ground Core - Abyss Hunter
The drop rate of Abyss Star is increased by 25%
Abyss Hunter will be unlocked in Purple Skull Difficulty Level 1
New Hunting Ground Core - Prolonged Battle
Resting time after killing an elite is decreased by 50%
Prolonged Battle will be unlocked at Purple Skull Difficulty 1
Hunting Core - Reward Upgrade changed to unlock at Orange Skull Difficulty 1 (previously Purple Skull Difficulty 1)
Fixed the issue where the trigger frequency described for Slate - Lightning Strike did not match the actual frequency (described as once per second, but actually once every 0.5 seconds)
