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[0.6.7] Bite The Dust Update

Edit: due to a major issue, we have postponed this update until tomorrow.

[0.6.7] RELEASE NOTES

Content

  • Added 2 new heroes linked to the Dust:
    • Lady Joleri Tulak, an Auriga Native who consumes Dust to get more attack power
    • Warden Mormish, a Profit Seeker who can bring you Dust

  • Added 4 new modules:

    • [Major] Shop: attracts a merchant to defend and earn Dust by operating it [G2G]
    • [Minor] Bio-organic Transference: restores a little amount of health for each kill [G2G]
    • [Minor] Operator: improves the major module bonus
    • [Minor] Lure: casts the illusion of a hero

  • Added 2 new mobs:

    • Silics “Supporter”: gives a bonus to the other mobs
    • “Keeper”: stays in the room and becomes stronger with time until it is killed (DANGER!)

  • Added 3 new elite mobs:

    • Necrophage “Crystophile”
    • Chimera “Zombie”
    • Silics “Mini Golem”

  • Added new sound effects

Misc

  • Added the "Multiplayer" button in the main menu (greyed out for now)
  • Added a log instead of the notification / error panels (may be reduced)
  • Added a rotation on the Machine Gun module
  • Changed the Necrophage “Flying” sprites

Balance

  • Added bonus on “Autodoc Shards” (healing) module if there are no mobs in the room (and reduced its default effect)
  • Updated the mobs spawn table
  • Reduced Bulldozer Elite and Kamikazes spawn probabilities
  • Increased Kamikazes power
  • Reduced Bulldozer Elite power
  • Reduced the cooldown and power of “Claymoar” (same DPS)

Bug Fix

  • Fixed the fullscreen resolution behaviour
  • Fixed some skills and modules tooltips
  • Fixed a bug disabling heroes’ AI attack target when passing through door steps
  • Fixed a bug preventing the level to end when the hero carrying the crystal is moved to a room past the exit
  • Fixed several animations

~Amplitude Studios