Hey everyone, here are some new things to go with the slight balancing changes!
For those small changes, i'll just gonna list them here quickly:
- Elemental Final prophecy now gives it's reward when the player completes it, instead of instantly
- The Squares may now additionally spawn utility lvl-ups (2x)
- lowered magnet symbol occurency in square events, increased extra relic and extra gold occurency in square events
- added a new rare Square event outcome: Quadro Hearts
- added a new prophecy: Might need it (3x Hearts)
- Laserhell prophecy: reduced lvls on magnet to 4, slightly reduced distance between walls
- increased extra xp based on unlocks by 40%
- changed the class unlock order, Disruptor is unlocked first, Duelist as the 4th Class
- added visual cue to disruptor