Patch #5
Our focus today was bug fixing and crash fixing so Thank you to everyone who emailed in, posted, or reported crashes.
Sadly a good number of crash reports proved to be rendering driver crashes. We were able to fix every crash sent to us of the crashes which occured in our game's code. Crashes which occured in drivers or rendering code sadly we can at best provide workarounds for. If you are experiecing a crash which Patch #5 has not fixed for you, please try the DX11 workaround detailed here: https://steamcommunity.com/app/2489330/discussions/2/662718826094434188/
Of course please do continue reporting crashes and sending us crashdumps! And if you've not already reviewed Whiskerwood please consider doing so :)
Daniel
Lead Programmer on Whiskerwood
Changelog
v0.6.161 Patch #5
Crash Fixes
Fix crash when loading save with invalid train cars
Fix crash in construction sites if whisker dies en route
Bugs
Fix having to click overtime twice on buildings from old saves which already had overtime active before
Fix the idle warning not resetting when moving an Earthworks Camp
Fix Earthworks Camp triggering an incorrect idle warning when paused
Fix Earthworks Camp not clearing idle warning when razed
Optimize some unnecessary pathfinding attempts
Gameplay
Farmers will now only stock fertilizer when needed for a field in range with fertilization toggled on
Shrink max work range of the farm building by 15%
Fix bonfire range matching higher tier heaters
Reduce heat output of bonfire and heater to match tech progression
UI
Fix population tooltip not properly counting Whiskers who earned their skills from school
Fix worker slots not properly displaying Whisker skills when earned from school or having both craftsmanship and scholarly skills
Acknowledgements
Thank you to CK on the discord for reporting the invalid train car crash
Thank you to Zewtastic on Discord for reporting that schooled Whiskers weren’t counted in the population tooltip
Thank you to Suddsy on Discord for reporting that schooled Whisker skills weren’t displayed on work slots
Thank you to Fraywind & Cmdr D. on Steam for reporting that overtime had to be clicked twice sometimes
Thank you to Zewtastic on Discord for reporting that moving an Earthworks Camp didn’t reset the idle warning
Thank you to Shayem on Discord for reporting that pausing an Earthworks Camp caused an incorrect idle warning
Thank you to matte on Discord for feedback on the Farm range
Steam Reviews
We'd really appreciate it if you could take a moment to share your thoughts about Whiskerwood in a Steam review. Each review helps us understand what you enjoy, what you'd like to see changed, and what you'd like to see added next. It's a powerful way for you to not only share feedback with us directly but also influence what comes next in a patch. We're carefully reading through all feedback, and your opinion matters!
Official Wiki and Beginner's Guide
We have some fantastic resources to help get you started on your colony building in Whiskerwood. Check out our beginner's guide and our official community wiki page to help get you the answers you need. View game page
Join the Whiskerwood Community
Become part of the Whiskerwood community. Join us on Discord to chat with other players, share your villages, and see what others are creating. You can also follow updates and discussions on Reddit, stay informed through BlueSky and Twitter.
