Hey Folks!
As some of you noticed yesterday, the update 0.981 didn't fare so well. In my rush to upload something new before vacation, I let a couple critical bugs slip by, and I apologize.
As a result, I've reverted all the demo and beta downloads back to 0.980. They're not perfect, but they're at least "the devil we know."
However, I've setup a special "test" build players can access here on Steam, using version 0.982.
Version 0.982 includes most of the new stuff from 0.981, and hopefully fixes the issues we saw with campsites disappearing and game freezing. I also restored the framerate to 60fps, as there were some animations that made the game sluggish at that speed (amateur programmer's mistake).
Test Version on Steam
Steam users can access the test build by opting into the beta for it. To do so, open up your Steam client and:
- Right-click on NEO Scavenger in your Steam library
- Choose "Properties"
- Choose the "BETAS" tab in the resulting dialog box.
- In the drop-down, select "public_test."
Choose the "public_test" option on the "BETAS" tab in NEO Scavenger's properties.
Following the above steps will begin downloading version 0.982 immediately. Just click "Play" when it's done!
Similarly, you can switch back to the previous version by choosing "NONE - Opt out..." from the drop-down. Hopefully, this will provide adventurous players the option to try the new stuff, but also leave a stable build available as a backup.
Again, I apologize for the inconvenience and confusion caused by my rushed builds. Thank you for your patience!
Vacation
Also, I'm going to be leaving town to visit family for the holidays, so I'll be scarce in the coming 2 weeks. I'll be leaving tomorrow (18th) and returning January 2nd, 2014, though I'll try to pop by occasionally to help with any major issues. In particular, if you're having trouble with an order or access to your goods, feel free to contact me by email. That'll probably be the most reliable way to catch my attention.
As mentioned above, I was in a bit of a rush to get some new content out to you guys before taking off. It's been over a month since the last build, and I felt bad making you wait two more weeks. So hopefully these new test builds are enjoyable to tinker with in the meantime. And with any luck, 0.982 actually solves all of the issues it was supposed to, and it can be the new "official" build when I return!
Thanks again for your patience, and even more so, thank you for everything you've done to make NEO Scavenger such a success. 2013 was truly a year to top all before it, and I think we still have brighter times ahead!
Happy holidays, all! Stay safe, and see you in the new year!