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Update 0.0.103

Hey there Steam Workshop lovers,

We've issued a new update that seriously improves modding and also a couple of other improvements/fixes.

Here is the complete changelist:
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0.0.103
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Modding / Structure changes:
- Can update mods on Steam Workshop
- Mods will try to auto-activate the first time they're downloaded from Steam Workshop
- Mod file conflicts are shown in log.txt
- The individual sounds/entities/firearms/firearmattacktypes/abilities are now overwritten when found in another mod with the same name
- Mouse scroll for mods menu
- Game now reads mods from a local mods/ subfolder
- Fixed editor saving maps/thumbnails in the wrong folder
- Auto delete local mod when unsubscribed/deleted from Steam Workshop
- Steam Workshop loading is done on the loading screen so that you get some feedback

Features:
- Can no longer scroll farther than the map's borders
- Added backwards compatibility versions for replays: replays still work for minor version changes

Fixes:
- Fixed missing windows/doors on some video cards (OpenGL issue)
- Fixed sometimes losing unused skill points when quitting the game
- Fixed a crash that would happen when a bullet would go through more than 4 windows