🛠️ Improvements:
The collision detection of the building system has been improved
Walls and towers can now be attacked at the corners
In certain situations, it was possible to trick the pathfinding inside the castle — this should no longer be possible
Skills can now be canceled
🐞 Bugfixes:
Horses and traders were shown in the troop overview
Walls and towers could no longer be placed in a straight line
Buildings sometimes didn’t turn red when they couldn’t be placed
When trading with multiple traders, the correct number of traders was dispatched, but only one was actually "used"
The number of units to be placed wasn’t shown for ranged units if they hadn’t been placed yet
When the player sent out an army, the undead flag bearer was also shown
Clay pits now snap correctly to other buildings
The check to see if a castle had a valid path no longer worked
⚖️ Balancing:
Floating armors now have a greater attack range but lower defense
The construction time of the marketplace has been reduced
Flying skulls are now slower so that archers can hit them more easily
Miscellaneous:
The UI for collecting resource carts has been adjusted
The UI for attacking/destroying has been adjusted
