🛠️ Improvements:
It's now easier to select units placed on walls
Placing units on walls has been slightly improved
The castle icon will now wiggle while the player is under attack
🐞 Bugfixes:
After units took damage, not all colors were correctly reset
When a wall or tower was destroyed during combat and a unit was standing on it, the unit now dies instead of floating
Fire mages were unable to recognize towers as buildings
When moving a wall with a unit on top, the unit would remain floating in the air
⚖️ Balancing:
AI opponents can now only have one attack army at a time to prevent overwhelming the player in the endgame
AIs now use fewer archers during attacks
All melee units are now more durable
