Greetings.
Here is a small fix for some issues that came up in Alpha2.1(b521)
Changelog
Fixed
- Partner(Nakama) didn't spawn correctly in specific condition
- EnemyMap was not correctly baked in JPT
- When Player died, sometime player was stuck
- Sub-Quest GPHouse's enemies were not spawned correctly
- Quest [Need More Ammo] was not showed in journal window
Added
- Quest translation fixes and additions
- Added detail objects in some save locations
Changed
- Tower Defense Mode (Reduced the number of enemies that appear at once )
- Map tile will be loaded again around player when player was dead
- You can return your partner to your backpack by holding down Key3
If you have any feedback or requests, please leave them in the discussion section.
Thank you for your support.
Studio Mastashion