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Massive update for Math Problem Killer -- Removed the math --- Added Gun Combat!

- Add intense gun combat; the player now has a silenced pistol. The pistol has a magazine of 9 rounds, and unlimited magazines.
- Added aim-down-sights (ADS) mechanic for the pistol.
- Added a lean right and lean left mechanic. The player can lean around walls in order to shoot. Enemies cannot see the player when they are leaning. This is to encourage a more tactical playstyle.
- Each level has been redesigned for more enjoyable gun combat spaces.
- Added a flashlight for the pistol.
- added audio briefs from a Senior Agent in between rooms that will give that player valuable intelligence about the upcoming room layout and enemy composition.
- Updated each level's introduction cinematic and ending cinematic, including changing dialogue/audio.
- There are multiple enemies in each room of the dungeon that will try to shoot the player on sight.
- Each enemy shot does 100% damage on the player, so if the player is shot once the player dies
- Added a respawn and checkpoint mechanic so the player will respawn at a checkpoint at the beginning of each room.
- Removed the mandatory Math Problems. The recordings from the serial killer containing the math problems are still present in the game, but are now entirely optional.
- The locked doors no longer require the player to solve a math problem in order to open, instead, the player needs to find a key that is located somewhere in the room.
- updated the Main Menu
- Added placeholder options for future patch updates; currently only Chapter 1 of 5 is available. Chapters 2-5 will be added in upcoming patches.
- Added options menu with graphical adjustments to decrease or increase various graphics options.

Build and release context

Steam update times within 24 hours of this post. Matching dates do not confirm which build it describes.

  • Build 15205766 · public branch

    Steam updated · First observed