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July Update # 4 - Cash Drop Balance, Hitbox Fixes, & More?

Today we will be releasing a new update! We've seen how you feel about the cash drop and hitboxes and the developers have been working hard to optimize and balance to meet with player feedback. As always, once the update goes live and you try it out, feel free to give us any feedback or concerns!

Patch is currently scheduled for 7/22 during the morning hours (CDT) time. This post will be updated once specific times are ready. You can also follow Nether social media for updates on when servers will go down for the update.(http://www.facebook.com/PlayNether & http://www.twitter.com/PlayNether)

Fixes

· Hit-Box Optimization (Hit-Boxes have been tweaked for better hit detection)

· Character stats displays correct information when connecting to a server

· Cosmetic items are shown on character when connecting to a server

· Character customization properly works with Tribe Outfits

· Packages can no longer be turned in twice for double rewards

· Added collision to stair models around the Downtown & Wasteland area

· Removed invisible collision in subways which obstructed player movement

· Cleaned up floating assets in the Downtown area

· Cleaned up edges/boundaries around the map which was causing player to get stuck in game

Content Adjustments

· Players now lose 25% of their cash upon death and opponents can pick up 20% of the cash that was dropped. (Adjusted from 45% which was too much of a penalty for death)

Added Feature

· Disable Head-Bob (Less Camera movement when the character is moving in-game)