Thank you to our early adopting community for helping us with fantastic feedback and bug fixes from the day 1 client. This patch is an accumulation of some of the critical issues highlighted by you.
VR
- A small fix has been implemented to resolve certain startup crashes when launching in VR.
Standard Mode (Non VR)
- Field of View (FOV) option has been added to the video settings.
- Ultra Wide scaling lock option has been added to the video settings for testing. Users that run displays 16:9 or above can set this option to 'Maintain Y' to cater for Ultra wide displays. Please let us know how this performs for you!
- Mouse sensitivity has been corrected and a scale option has been added to the video settings menu.
- Added an option to the video settings to toggle Head bob effects.
General
- Any and all motion blur effects have been globally disabled.
- Fixed a bug where users could pick up a second page without dropping the previous, causing the first page to get permanently stuck in their grip.
- Fixed the reach on certain pages that could not be picked up.
- Multiple environmental clipping issues resolved.
- Fixed visual effects quality setting not saving between sessions.
- Graphical and functional updates to the video settings menu.
- The end credits should now not activate too early.
- A data log has been added once the track finishes playing to provide some clarity on the end of the game! No more standing around wondering.